Enchantments

Roll smart at the Altar

One enchant per rod, rolled with relics at the Altar near Crescent Isle. A good Epic that completes your build beats the wrong Legendary.

Best builds

General endgame — money, quests, Leviathan

Leviathan Rod + Midas Line + Undying Heart + Speed Demon

Luck 610 · Attraction 100 (instant) · 100,000 kg

Max rarity per cast

Leviathan Rod + Midas Line + Undying Heart + God's Own Luck

Luck 860 · Attraction ~50 — pair with Moonrain + a Luck Potion

Mutation hunting

High-Attraction rod + Mutator

Farm Strange Whirlpool and the 3× rifts

Level grinding

High-Attraction rod + Enlightened

+35% XP; optimise catches per minute

Trash / low rarity

Cheap rod + Trash Wrangler or Luck Sacrifice

Cleanup dailies and Lost Shoes

Level-500 generalist

Rod of Perpetuity + Master of Balance

Fast, balanced, 500,000 kg

If Speed Demon lands on your Leviathan Rod, stop. With the Midas Line and Undying Heart it already caps Attraction at 100 (instant bites) and its 5% Cursed effect is a bonus — bless those at Pristina for 3×.

Pity: 200 points guarantees a Legendary

Every non-Legendary roll adds pity to that rod: Old +1, Mossy +3, Powerful +6. At 200 the next roll is a Legendary, and pity resets whenever any Legendary appears.

  • • Old only: 200 fails + 1 = 201 relics worst case.
  • • Mossy only: 67 fails + 1 = 68 relics.
  • • Powerful only: 34 fails + 1 = 35 relics.
  • • Once at 200, spend your cheapest relic on the guaranteed roll.
  • • There are three Legendaries, so a guaranteed one is ~1/3 the one you want.
Open the pity calculator
Relics usedAny LegendaryA specific one50%90%
Old Relic Piece~182~547~402~1,154
Mossy Relic~50~149~112~315
Powerful Relic~22~66~47~140

Average relics needed, and rolls for a 50% / 90% chance at one specific Legendary.

Altar odds by relic

Observed outcome rates from a community sample of 3,800+ rolls.

RelicSampleCommonUncommonRareEpicLegendary
Old Relic Piece2,27774.57%18.66%4.83%1.76%0.18%
Mossy Relic1,04512.92%59.04%22.68%4.5%0.86%
Powerful Relic5150%19.42%67.96%10.68%1.94%

Old Relic Piece

Wimblor: 5,000 coins · 5/day · 5,000 per pity point

Mossy Relic

Wimblor: 25,000 coins · 2/day · 8,333 per pity point

Powerful Relic

Wimblor: 100,000 coins · 1/day · 16,667 per pity point

Old Relics are the cheapest pity per coin. Farm relics hardest during Ancient Tide (3× relic chance).

Legendary

God's Own Luck

Legendary

Luck +250

Keep — stop rolling · Max-Luck specialist

Messenger of the Heavens

Legendary

Attraction +100%

Keep — stop rolling · Best general Legendary

Strongest Angler

Legendary

Luck +20, Str +85, Exp +85, Attraction +10%, Big Catch +20, max weight +1,000,000 kg

Keep — stop rolling · Heavy / control specialist

Epic

BIG BOYS ONLY

Epic

Big Catch +65, max weight +100,000 kg

Double Up!!

Epic

25% chance of two fish, Luck +20

Keep for a build · Volume farming

Luck of the Chosen

Epic

Luck +100, Big Catch +10

Keep for a build · Rare-fish hunting

Master of Balance

Epic

+20 to all stats, max weight +400 kg

Keep for a build · Perpetuity generalist

Money Maker

Epic

Earn +20% of fish value on catch, Big Catch +20

Keep for a build · Direct cash

Mutator

Epic

2× mutation rate, Luck +30

Keep for a build · Mutation pools

Shiny Hunter

Epic

20% chance to force Shiny, Luck +80

Keep for a build · Shiny / value

Son of Kriptan

Epic

By day: Luck +50, Str +10, Exp +10, Attraction +50%, Big Catch +50, max weight +50,000 kg

Keep for a build · Daytime all-rounder

Speed Demon

Epic

Attraction +60%, 5% chance of Cursed

Keep — stop rolling · Best practical Leviathan Rod roll

Rare

All-Rounder

Rare

+10 to all stats, max weight +100 kg

Demon Hunter

Rare

15% chance of Cursed, Strength +10

Situational keeper · Curse → bless at Pristina → 3×

Dimensional Line

Rare

30% chance of a fish from any biome, Expertise +10

Situational keeper · Index hunting

Enlightened

Rare

Expertise +10, XP +35%

Situational keeper · Dedicated XP rod

Light-Speed Reels

Rare

Attraction +40%

Situational keeper · Excellent on Rustfang

Luck Sacrifice

Rare

Luck −60, Attraction +60%

Situational keeper · Viable instant-bite Leviathan roll

Mouth-Watering

Rare

Attraction +25%, Big Catch +30

Notoriously Big

Rare

Big Catch +10, max weight +50,000 kg

Patient

Rare

Luck +100, Attraction −40%

The Night Watcher

Rare

At night: Luck +30, Str +10, Exp +10, Attraction +30%, Big Catch +30, max weight +25,000 kg

Situational keeper · Night / Moonrain rod

Uncommon

Day Walker

Uncommon

Luck +50 (daytime)

Fog Dweller

Uncommon

Luck +50 (fog)

Impatient

Uncommon

Luck −30, Attraction +30%

Night Stalker

Uncommon

Attraction +35% (night)

Power Grip

Uncommon

Strength +15, Expertise +15

Rain Lover

Uncommon

Luck +50 (rain / storm)

Student

Uncommon

Expertise +5, XP +12%

Tubby Chaser

Uncommon

Big Catch +5, max weight +1,000 kg

Undecided

Uncommon

+5 to all stats, max weight +5 kg

Unstable

Uncommon

1.5× mutation rate, Luck +10, Str −10, Exp −10

Budget mutation farming

Common

Big Catch Boost

Common

Big Catch +10

Curious

Common

Expertise +5, XP +5%

Expert

Common

Expertise +10

Lazy

Common

Luck +10, Str +10, Exp +75, Attraction −75%, Big Catch +10

Lucky

Common

Luck +15

Pocket Watcher

Common

Earn 5% of fish value on catch

Powerful

Common

Strength +10

Reinforced

Common

Max weight +400 kg

Speedy

Common

Attraction +10%

Fine placeholder on a midgame rod

Trash Wrangler

Common

Luck −100, Attraction +20%

Situational keeper · Daily Cleanup / Lost Shoes